Eager to show off the many improvements made to Mass Effect 2, BioWare has given us a video prelude to their E3 preview presentation. Not being able to attend the annual gaming expo has never been more agonizing.
Amongst the improvements are the inclusion of heavy weapons. According the Art Director Derek Watts, this new class of weapons was added because the game needed “something that when you hit somebody you kill them a thousand times.” I firmly believe that this is true of most games.
The character models and dynamic lighting have also seen a significant upgrade, and combat animations will be much more fluid and realistic. But perhaps the most impressive revelation in the video is that of Lead Cinematic Animator Parrish Ley’s moustache. It’s awesome.


