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	<title>gamenorth.ca &#187; Oh Canada!</title>
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	<link>http://gamenorth.ca</link>
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		<title>Canadian &#8216;Pokémon Black and White&#8217; Deals</title>
		<link>http://gamenorth.ca/2011/03/06/canadian-pokemon-black-and-white-deals/</link>
		<comments>http://gamenorth.ca/2011/03/06/canadian-pokemon-black-and-white-deals/#comments</comments>
		<pubDate>Mon, 07 Mar 2011 02:14:36 +0000</pubDate>
		<dc:creator>Dana Russo</dc:creator>
				<category><![CDATA[Handheld]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[nintendo dsi]]></category>
		<category><![CDATA[Oh Canada!]]></category>
		<category><![CDATA[Pokemon Black and White]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=6762</guid>
		<description><![CDATA[Live in Canada? Love Pokémon? Check out these special deals.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">
<p>Pokémon fans, today is the first day that the highly anticipated <em>Pokémon Black </em>and<em> White</em> became available!  You probably already ran out to the nearest store to pick up your copy, but just in case you&#8217;re still wondering where the best deals are, here&#8217;s some information I dug up for you:</p>
<p><a href="http://www.futureshop.ca/en-CA/product/pokemon-white-nintendo-ds/10160701.aspx?path=713098fce2257a2ee5d7902c22fc688cen02">Future Shop</a> is running a deal where if you buy both <em>Pokémon Black </em>and<em> White</em> together, you save $10.</p>
<p>Like Future Shop, <a href="http://www.bestbuy.ca/en-CA/product/pokemon-black-nintendo-ds/10160689.aspx?path=940ca378e9713dcd0cbc8e3b5cd76847en02"> Best Buy</a> is also offering $10 off if you buy the two together.  When I picked up my copies of the game today I was also told of another very special offer: If you buy a Nintendo DSi XL, you get a copy of <em>Pokemon Black </em>or <em>White</em> for free!</p>
<p style="text-align: left;">If you were searching for something extra special for yourself or to impress the collector in your life, I was told by the sales person at Best Buy that <a href="http://www.toysrus.ca/home/index.jsp?categoryId=2567269&amp;camp=PPC:427591587&amp;002=2194427&amp;004=1162243463&amp;005=3761680131&amp;006=4784870783&amp;007=Search&amp;008=">Toys &#8216;R&#8217; Us</a> is carrying the amazing <em>Pokemon Black </em>and<em> White</em> DSi bundle.  With the exception of the first offer, none of these deals were actually advertised online or in a flyer.  To ensure that your store is offering these special deals, it would be wise to call ahead to check if your store is participating.</p>
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		<title>Toronto &#8216;Dragon Quest IX&#8217; Kawasaki Locker Map exchange</title>
		<link>http://gamenorth.ca/2011/01/26/toronto-dragon-quest-ix-kawasaki-locker-map-exchange/</link>
		<comments>http://gamenorth.ca/2011/01/26/toronto-dragon-quest-ix-kawasaki-locker-map-exchange/#comments</comments>
		<pubDate>Wed, 26 Jan 2011 18:33:08 +0000</pubDate>
		<dc:creator>Richard Mitchell</dc:creator>
				<category><![CDATA[Handheld]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Dragon Quest]]></category>
		<category><![CDATA[Dragon Quest IX]]></category>
		<category><![CDATA[Event]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Oh Canada!]]></category>
		<category><![CDATA[SQUARE ENIX]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=6602</guid>
		<description><![CDATA[The Kawasaki Locker Map has made it to Toronto, find out where and when you can get it.]]></description>
			<content:encoded><![CDATA[<p>The Emerald World of Gloom Lv. 86 may not sound like the kind of place you&#8217;d want to frequent with your friends, but in the eyes of <a href="http://gamenorth.ca/tag/dragon-quest-ix/"><em>Dragon Quest IX</em></a> players, it&#8217;s the place to be. Better known as the Kawasaki Locker Map, named after the public lockers at Kawasaki Station in Tokyo where the original founder of the treasure map would frequently distribute it, it has been highly sought after since its discovery. The map is known to feature a very high ratio of high-ranked blue chests, which contain some of the best equipment found in the game, and they are supposedly distributed throughout the dungeon in a very convenient matter. If I sound uncertain about the exact details of the Kawasaki Locker Map, it&#8217;s because I don&#8217;t actually own a copy of it. However, that&#8217;s about to change.</p>
<p><em>Dragon Quest IX</em> players in the city of Toronto have organized a meeting to exchange their randomly generated and collected treasure maps, including the Kawasaki Locker Map, at the Eaton Centre this weekend. If you&#8217;d like to get your hands on the renowned Japanese map, or just tag other players to expand the size and functionality of your Quester&#8217;s Rest Inn, here are the details.</p>
<p><span style="color: #ff0000;"><strong>When:</strong></span> Sunday, January 30, 12:30pm</p>
<p><strong><span style="color: #ff0000;">Where:</span></strong> Eaton Centre &#8211; Food Court at southern end (Queen Street)</p>
<p>So come, eat some food, collect some maps, and perhaps even explore a dungeon or two with your fellow Celestrians.</p>
<p>Check the <a href="http://www.facebook.com/update_security_info.php?wizard=1#!/group.php?gid=143169259045197">Dragon Quest IX Tag (Toronto)</a> Facebook group for further details.</p>
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		<title>Toshiba Qosmio X500 Contest</title>
		<link>http://gamenorth.ca/2011/01/21/toshiba-qosmio-x500-contest/</link>
		<comments>http://gamenorth.ca/2011/01/21/toshiba-qosmio-x500-contest/#comments</comments>
		<pubDate>Fri, 21 Jan 2011 15:09:26 +0000</pubDate>
		<dc:creator>Richard Mitchell</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Contest]]></category>
		<category><![CDATA[Laptop]]></category>
		<category><![CDATA[Oh Canada!]]></category>
		<category><![CDATA[Qosmio X500]]></category>
		<category><![CDATA[Toshiba Canada]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=6570</guid>
		<description><![CDATA[We've joined forces with Toshiba Canada to give you, yes you, a chance to win a high performance Qosmio X500 gaming laptop!]]></description>
			<content:encoded><![CDATA[<p>With several blockbuster titles lurking on the PC gaming horizon, such as <em><a href="http://gamenorth.ca/tag/diablo-iii">Diablo III</a></em> and <em><a href="http://gamenorth.ca/tag/skyrim">Elder Scrolls V</a></em>, it&#8217;s a great time to be a PC gamer. To celebrate this, GameNorth and Toshiba Canada have joined forces to give away a <a href="http://www.toshiba.ca/web/link?id=1623">Toshiba Qosmio X500</a> gaming laptop, the latest and greatest in portable PC gaming. With a massive high-definition display, 7.1 surround sound, and a ton of muscle under the hood, the Qosmio X500 will deliver performance that will make your desktop PC weep. The best part? We&#8217;re going to give you up to <strong>four</strong> chances to win it.</p>
<p>To enter the contest, you <strong>must</strong> do the following:</p>
<ul>
<li><span style="color: #ff0000;"><strong>Follow the <a href="http://twitter.com/gamenorth/">GameNorth Twitter</a> feed.</strong></span></li>
</ul>
<ul>
<li><span style="color: #ff0000;"><strong>Follow the <a href="http://twitter.com/toshibacanada">Toshiba Canada</a> Twitter feed.</strong></span></li>
</ul>
<ul>
<li><span style="color: #ff0000;"><strong>Retweet the GameNorth contest announcement tweet, found <a href="http://api.twitter.com/#!/GameNorth/status/28468483943571456">here</a>, to your followers.</strong></span></li>
</ul>
<p>Performing these three steps will officially register you as an entrant in the contest and earn you for your first contest ballot. However, we&#8217;d like to give you a chance to earn three more! You&#8217;ll earn an additional ballot for doing each of the following:</p>
<ul>
<li><span style="color: #ff0000;"><strong>Comment on this article and make sure to include your Twitter name in the comment!</strong></span></li>
</ul>
<ul>
<li><span style="color: #ff0000;"><strong>Tweet the name of your favourite Canadian-made game on Twitter with the #GameNorthQosmioX500 hashtag. You can find a list of some great ones from our <a href="http://gamenorth.ca/2009/07/01/canada-day-2009-top-ten-canadian-games-of-all-time/">top ten</a> as of 2009.</strong></span></li>
</ul>
<ul>
<li><span style="color: #ff0000;"><strong>&#8216;Like&#8217; <a href="http://www.facebook.com/ToshibaCanadaProducts">Toshiba Dojo</a> on Facebook, and mention this contest on their wall, along with your Twitter account name!</strong></span></li>
</ul>
<p>Performing all of the aforementioned steps will earn you a total of four ballots, which will be randomly drawn on <strong><span style="color: #ff0000;">Friday, February 4</span></strong> to determine who wins the Qosmio X500, as well as the envy of Canadian gamers across the nation.</p>
<p>Good luck!</p>
<p><span style="color: #ffffff;"><strong>Eligibility</strong></span></p>
<p>You must be <strong>Canadian</strong> or a permanent resident of Canada, and 18 years of age or older to be eligible to enter this contest. Due to provincial sweepstakes laws, this contest is void in the province of Québec. For additional rules and regulations, please consult the GameNorth <a href="http://gamenorth.ca/contest-rules/">contest rules</a>.</p>
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		<title>Vortex 2011 combines game development mentoring and networking</title>
		<link>http://gamenorth.ca/2010/12/22/vortex-2011-combines-game-development-mentoring-and-networking/</link>
		<comments>http://gamenorth.ca/2010/12/22/vortex-2011-combines-game-development-mentoring-and-networking/#comments</comments>
		<pubDate>Wed, 22 Dec 2010 12:30:08 +0000</pubDate>
		<dc:creator>Don Tam</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Oh Canada!]]></category>
		<category><![CDATA[Vortex]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=6372</guid>
		<description><![CDATA[Ryerson Digital Media Zone, Yummy Interactive, and other companies seek to help aspiring game developers.]]></description>
			<content:encoded><![CDATA[<p>Getting into the gaming business can be tough. Where can you start? How can you get noticed? How do you make contacts? There is one event that seeks to answer all those questions, and this year there is more industry support than ever. Vortex is an annual game development competition and the brainchild of Bill Marshall, co-founder of a little event known as the Toronto International Film Festival (you may have heard of it). During Vortex, the competitors actually receive mentoring during the competition &#8211; and for the first time, the winner will receive support <em>after</em> it&#8217;s all said and done.</p>
<p>Not only do the winners get $4000 to support their development, but they also get to keep their IP. Ryerson Digital Media Zone will support the development team and the game for up to one year and Game Tree TV will distribute the winning entry. The top six finalists will also get Yummy Interactive&#8217;s game licensing software, GameShield.</p>
<p>If you&#8217;ve got a game idea, this is the perfect time to dive into the scene. The Toronto scene is quite friendly, and a chance at being mentored is extremely valuable. Even if you&#8217;re not looking to enter the competition, you can still participate in the networking sessions and listen to the speakers. Some big names in the industry will be there, including Nathan Vella, CEO of Capybara Games (<em>Critter Crunch</em>, <em>Might and Magic: Clash of Heroes</em>) and Howard Donaldson, VP of Studio Operations at Disney Interactive Studios (<em>Epic Mickey</em>, <em>Tron: Evolution</em>). The tickets are cheaper if you&#8217;re not competing in the event, so it could be well worth the investment to make some contacts and pick the brains of some of the brightest in the industry. For more pricing information, visit the official <a href="http://vortexcompetition.com">website</a>.</p>
<p>Vortex takes place over four days (Jan. 19, Feb. 2, Feb 24, Mar. 30) at 99 Sudbury and the fancy TIFF Bell Lightbox in Toronto. The deadline to register your game into the competition is January 3rd, so act quickly!</p>
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		<title>Distant Worlds Coming to Toronto November 27th</title>
		<link>http://gamenorth.ca/2010/11/19/distant-worlds-coming-to-toronto-november-27th/</link>
		<comments>http://gamenorth.ca/2010/11/19/distant-worlds-coming-to-toronto-november-27th/#comments</comments>
		<pubDate>Sat, 20 Nov 2010 02:20:18 +0000</pubDate>
		<dc:creator>Dana Russo</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Distant Worlds]]></category>
		<category><![CDATA[Final Fantasy]]></category>
		<category><![CDATA[Oh Canada!]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=6169</guid>
		<description><![CDATA[<em>Final Fantasy</em> fans will want to snag tickets fast for the upcoming Distant Worlds concert.]]></description>
			<content:encoded><![CDATA[<p><em><a href="http://gamenorth.ca/tag/final-fantasy">Final Fantasy</a></em> fans will not want to miss out on the <a href="http://ffdistantworlds.com/">Distant Worlds</a> concert that will be held at the Sony Centre on November 27th in Toronto.  Memorable music from the insanely popular RPG franchise will be conducted by Grammy Award winner Arnie Roth and performed by the Kitchener-Waterloo Symphony.  Nobuo Uematsu is said to be in attendance and those with special tickets will even have the chance to meet him after the performance!</p>
<p>Arnie Roth had the opportunity to conduct another <em>Final Fantasy</em> concert back in 2005 under the name Dear Friends: Music from <em>Final Fantasy</em>, which marked the first time the series had a concert outside of Japan.  Arnie Roth is said to be looking forward to conducting Distant Worlds.  The entire program is already up online for those of you who are curious to see if your favourite <em>Final Fantasy</em> music will be featured:</p>
<p><strong>FINAL FANTASY series:</strong> Main Theme, Swing de Chocobo, Prelude, Victory Theme</p>
<p><strong>FINAL FANTASY I-III:</strong> Medley</p>
<p><strong>FINAL FANTASY IV:</strong> Theme of Love</p>
<p><strong>FINAL FANTASY V:</strong> Dear Friends</p>
<p><strong>FINAL FANTASY VI:</strong> Dancing Mad, Opera &#8220;Maria and Draco&#8221;, Terra&#8217;s Theme</p>
<p><strong>FINAL FANTASY VII:</strong> One-Winged Angel, Opening &#8211; Bombing Mission, Aerith&#8217;s Theme, Main Theme of Final Fantasy, JENOVA</p>
<p><strong>FINAL FANTASY VIII:</strong> Liberi Fatali, Fisherman&#8217;s Horizon, Love Grows, Don&#8217;t be Afraid, The Man With The Machine Gun</p>
<p><strong>FINAL FANTASY IX:</strong> Vamo&#8217; alla Flamenco, Prima Vista, A Place to Call Home, Melodies of Life</p>
<p><strong>FINAL FANTASY X:</strong> To Zanarkand</p>
<p><strong>FINAL FANTASY XI:</strong> Memoro de la Stono &#8211; Distant Worlds, Ronfaure</p>
<p><strong>FINAL FANTASY XII:</strong> Kiss Me Goodbye</p>
<p><strong>FINAL FANTASY XIII:</strong> The Promise, Fang&#8217;s Theme</p>
<p><strong>FINAL FANTASY XIV:</strong> Twilight Over Thanalan, Beneath Bloody Borders</p>
<p>Did your favourite <em>Final Fantasy</em> song make the cut?  I&#8217;ve seen videos of Opera &#8220;Maria and Draco&#8221; online from Tour de Japon: Music from <em>Final Fantasy</em> and it was breathtakingly beautiful, so I urge those who will be in the city that weekend to <a href="http://sonycentre.ca/Events/Event-Detail.aspx?evtID=55">get tickets</a> while you still can!  Tickets are already selling out quickly and the concert itself will start at 20:00 EST.</p>
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		<title>Gamercamp Lv2 &#8211; Sword &amp; Sworcery EP</title>
		<link>http://gamenorth.ca/2010/11/18/gamercamp-lv2-sword-sworcery-ep/</link>
		<comments>http://gamenorth.ca/2010/11/18/gamercamp-lv2-sword-sworcery-ep/#comments</comments>
		<pubDate>Thu, 18 Nov 2010 05:00:13 +0000</pubDate>
		<dc:creator>Don Tam</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Handheld]]></category>
		<category><![CDATA[Capybara Games]]></category>
		<category><![CDATA[Gamercamp]]></category>
		<category><![CDATA[Gamercamp Lv2]]></category>
		<category><![CDATA[Jim Guthrie]]></category>
		<category><![CDATA[Oh Canada!]]></category>
		<category><![CDATA[Superbrothers]]></category>
		<category><![CDATA[Sword and Sworcery]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=6144</guid>
		<description><![CDATA[Some of the best talents in Toronto are composing a true work of art for the iDevices.]]></description>
			<content:encoded><![CDATA[<p>You may not have heard of <em><a href="http://gamenorth.ca/tag/sword-sworcery">Sword &amp; Sworcery</a></em>, but you will. Not only because I&#8217;m telling you about it right now, but because I think pixel artist Superbrothers (<em>The Children of the Clone</em>), musician Jim Guthrie (<em>Now, More Than Ever</em>), and Capybara (<em>Might &amp; Magic: Clash of Heroes</em>) are really on to something. Together, the Toronto talents are trying to create a game that is truly a work of art as well as a game, and they&#8217;re approaching it in a way I haven&#8217;t heard of before: They&#8217;re starting from the music.</p>
<p><a href="http://gamenorth.ca/wp-content/uploads/sword_and_sworcery_2.PNG"><img class="alignleft size-medium wp-image-6147" title="sword_and_sworcery_2" src="http://gamenorth.ca/wp-content/uploads/sword_and_sworcery_2-300x225.PNG" alt="sword_and_sworcery_2" width="300" height="225" /></a>At a <a href="http://gamenorth.ca/tag/gamercamp">Gamercamp</a> demonstration, Craig Adams of Superbrothers explains that they wanted it to be sort of like &#8220;an album you can hang out in.&#8221; To illustrate the importance of music to the game and game development process, he demonstrated a tiny piece of the game where the protagonist had to attune one of the spirits. The sequence that unfolded &#8211; the atmosphere of the song combined with the pixel art &#8211; was actually quite touching, similar to the way I would imagine it in a film. Even though they jokingly referred to the score as &#8220;The Ballad of the Space Babies&#8221;, the song was beautiful and matched the sequence perfectly. And that is a feat not easily accomplished, as Mr. Guthrie tells us that the hardest part about scoring a game is that you don&#8217;t know what the player will do ahead of time, and yet the music has to match.</p>
<p>Aside from the great music and the carefully made pixel art, the game promises some combat in addition to old school gameplay. Mr. Adams tells a packed theatre that he wanted to bring back the days when there wasn&#8217;t a tutorial about every little thing that goes on. <em>Sword and Sworcery</em> gives the player a chance to feel the wonder of discovery by working out what the game is about. The whole thing reminds me of <em>Prince of Persia</em> mixed with <em>Zelda</em>, and I&#8217;m now lamenting the fact that I don&#8217;t have an iPhone or an iPad.</p>
<p>Why did they choose to produce for the small screens? It all comes down to money, of course! With a smaller screen there&#8217;s less art to produce, but the group did feel that the microscopic world worked well. Interestingly, Kris Piotrowski, Creative Director at Capybara, reveals that they are resisting getting external feedback about the game until very late in the development process. He explains that all creators have some gut instinct or intuition about where a project is heading, and it&#8217;s important to let the creators work on it within their vision as much as possible. And I&#8217;m glad they did let the team do their work, because it is the first iPhone game that I&#8217;ve seen that I would actually call evocative.</p>
<p><em>Sword &amp; Sworcery EP</em> is being released for the iPhone and iPad, and Craig Adams claims it&#8217;s about 96.7% done. [Update from the man himself!]</p>
<p><a href="http://gamenorth.ca/wp-content/uploads/sword_and_sworcery_1.PNG"><img class="aligncenter size-medium wp-image-6149" title="sword_and_sworcery_1" src="http://gamenorth.ca/wp-content/uploads/sword_and_sworcery_1-300x225.PNG" alt="sword_and_sworcery_1" width="300" height="225" /></a></p>
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		<title>Canadian gaming still on the rise</title>
		<link>http://gamenorth.ca/2010/10/30/canadian-gaming-still-on-the-rise/</link>
		<comments>http://gamenorth.ca/2010/10/30/canadian-gaming-still-on-the-rise/#comments</comments>
		<pubDate>Sat, 30 Oct 2010 18:16:25 +0000</pubDate>
		<dc:creator>Don Tam</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[ESAC]]></category>
		<category><![CDATA[Oh Canada!]]></category>
		<category><![CDATA[Statistics]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=6062</guid>
		<description><![CDATA[The Entertainment Software Association of Canada (ESAC) tells us how big the industry really is in the north.]]></description>
			<content:encoded><![CDATA[<p>If you ask any of us why GameNorth exists, we&#8217;ll tell you that part of the reason is that the Canadian gaming industry doesn&#8217;t get enough cred. We don&#8217;t have any hard numbers to prove it, of course, but we know it&#8217;s true! Fortunately, organizations like the Entertainment Software Association of Canada do have the numbers, and in 2009, the Canadian gaming industry made over $2 billion in retail sales of software and hardware. And that&#8217;s just retail. Furthermore, the industry in Canada is expected to grow by 29% annually over the next few years. It doesn&#8217;t take an economics major to understand that number is <strong>huge</strong>.</p>
<p>Other interesting tidbits found in a recently released report include:</p>
<ul>
<li>38% of Canadian gamers are female</li>
<li>57% of adult (18+) women like to play puzzle, arcade, or word games</li>
<li>59% of adult women play games online using a computer as opposed to 50% of men</li>
<li>7% of gamers say they use a mobile device most often to play games [Does this mean when they use their mobile device, they use it to play games, or that mobile devices are the most frequently used platform?]</li>
<li>75% of Canadians play games a few days a week or every day</li>
<li>Average age of Canadian gamers is 33, which I&#8217;m guessing is severely influenced by Richard&#8217;s antiquity</li>
</ul>
<p>From July 2009 &#8211; June 2010, the top 5 selling console games were <em>New Super Mario Bros. Wii</em> (Wii), <a href="http://gamenorth.ca/tag/call-of-duty"><em>Call of Duty: Modern Warfare 2</em></a> (X360), <em>Sports Resort</em> (Wii), <em>Call of Duty: Modern Warfare 2</em> (PS3), and <em>Wii Fit Plus</em> (Wii). I think it&#8217;s very intriguing that two of the top five games (<em>Sports Resort, Wii Fit Plus</em>) included peripherals. Could this be a great sign for <a href="http://gamenorth.ca/tag/kinect">Kinect</a> and <a href="http://gamenorth.ca/tag/move">Move</a> in Canada? Perhaps we&#8217;ll see <a href="http://gamenorth.ca/tag/rock-band"><em>Rock Band 3</em></a> in the top five next year? From looking at the top twenty, it seems our demand for original IP is a bit exaggerated. Not a single one made it onto the list, unless you count <em>Sports Resort</em> and <em>Wii Play</em>.</p>
<p>In the same period, the top five sellers for PC were <a href="http://gamenorth.ca/tag/the-sims-3"><em>The Sims 3</em></a>, <em>Call of Duty: Modern Warfare 2</em>, <a href="http://gamenorth.ca/tag/world-of-warcraft"><em>World of Warcraft: Wrath of the Lich King</em></a>, <em>The Sims 2 Double Deluxe</em>, and <em>World of Warcraft: Battle Chest</em>. Placing sixth is my beloved <a href="http://gamenorth.ca/2009/11/25/review-dragon-age-origins-pc-ps3-x360/"><em>Dragon&#8217;s Age: Origins</em></a> and I am ashamed of every one of you who didn&#8217;t buy it to put it into the top five! Shaaaaame. In terms of original IP, <em>Spore </em>and <em>Aion</em> both made it into the top 20. Blizzard owns 7 spots in the top 20, and <em>The Sims</em> franchise 5 spots. I&#8217;m pretty sure this means that if they could figure out how to let your Sims play <em>World of Warcraft</em>, EA would win the world.</p>
<p>For more information on the research or to read the report for yourself, visit the <a href="http://www.theesa.ca/index.php">ESAC</a>. They also made a cool video about the Canadian gaming industry, which I&#8217;ve embedded below:</p>
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		<title>Gamercamp Lv2 adding some old school fun to some new school learning</title>
		<link>http://gamenorth.ca/2010/10/27/gamercamp-lv2-adding-some-old-school-fun-to-some-new-school-learning/</link>
		<comments>http://gamenorth.ca/2010/10/27/gamercamp-lv2-adding-some-old-school-fun-to-some-new-school-learning/#comments</comments>
		<pubDate>Wed, 27 Oct 2010 09:49:15 +0000</pubDate>
		<dc:creator>Don Tam</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Gamercamp]]></category>
		<category><![CDATA[Gamercamp Lv2]]></category>
		<category><![CDATA[Oh Canada!]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=6014</guid>
		<description><![CDATA[This year, they have a whopping 25 speakers in addition to some new retro fun. Join us on November 13th and 14th!]]></description>
			<content:encoded><![CDATA[<p>We talked about <a href="http://gamercamp.ca">Gamercamp</a> last <a href="http://gamenorth.ca/2009/11/23/gamercamp-v1-0-an-enlightening-success/">year</a>, but if you have not heard about it, don&#8217;t worry &#8211; the conference/party is still in its infancy. This year it has expanded to over two days of retro celebrations and learning from the 25 speakers that will be on hand to teach you about game development, including Stéphane Boutin, an artist for the recent <em>Scott Pilgrim Vs. the World: The Game</em>, and <a href="http://torontothumbs.com">Toronto Thumbs</a> founder and now Electric Playground superstar, Shaun Hatton! It&#8217;d be worth it to attend just to see this man&#8217;s stache in person, trust me. And maybe he&#8217;ll finally be able to tell us about the game that he&#8217;s doing the soundtrack for. In addition, speakers from Capybara will be there to answer questions about life as an independent game developer, so if you&#8217;re thinking about a future in this industry, that panel is a must. There are great lessons for all, and last year I enjoyed the talks even though I&#8217;m not involved in game development, and I encourage you to check out their site for a full <a href="http://gamercamp.ca">list</a> of speakers for yourself.</p>
<p><a href="http://gamenorth.ca/wp-content/uploads/gamercamp_2010_poster.png"><img class="alignleft size-medium wp-image-6015" title="gamercamp_2010_poster" src="http://gamenorth.ca/wp-content/uploads/gamercamp_2010_poster-194x300.png" alt="gamercamp_2010_poster" width="194" height="300" /></a>But what&#8217;s cool about Gamercamp is that it&#8217;s like a mullet. It&#8217;s all business in the front, but party in the back. Yes, I just associated mullets with being cool. Okay, well, maybe Gamercamp is a lot cooler than a mullet, because it wants its community to have fun and hang out. Here are just some of the pretty clever and unique events going on:</p>
<p>1) 8-bit cereal breakfast: Sunday morning (November 14), they&#8217;re serving up a cereal breakfast alongside some classic gaming. Just imagine, 50 boxes of cereal, more milk than one should ever see at once, and a flood of gamers hopefully in their PJs! (We will definitely not be in their pajamas, unless someone pays us a lot of money.) There will be retro consoles to check out while fast is being broken.</p>
<p>2) Pwnage lunch: Watch as video game experts, such as their Mortal Kombat II champion, demolish any and all challengers. Then catch a never-ending round of Tetris, followed by a hitless round of Mega Man! It&#8217;ll be like back in the day at the arcades where one person just dominated a machine and you have to queue up with your quarter along the edge of the screen.</p>
<p>3) Retro Rec Rooms: Old-school CRT TVs (I still have 3 of these, what do they mean old-school!), the system of your choice, snacks — like chips, popcorn, and gummy worms—and even a few gaming magazines at your disposal. People can book the room for some dedicated fun with a few friends old or new—Gamercamp hopes people will get to know each other through the weekend, and this seems like an awesome way to do it.</p>
<p>Oh, and did I mention the festivities are headlined by none other than <a href="http://www.anamanaguchi.com/singles/">Anamanaguchi</a>, the band behind the <em>Scott Pilgrim Vs. the World: The Game</em>? The tickets for this are sold separately and limited, so make sure you grab these fast!</p>
<p>Gamercamp Lv2 is happening on November13th and 14th in Toronto. Tickets to the daytime activities are $30 CAD for both days, and tickets to the 1Up Bash featuring Anamaguchi are $12 CAD.<a href="http://gamenorth.ca/wp-content/uploads/gamercamp_2010_poster.png"><br />
</a></p>
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		<title>Preview &#8211; Flip&#8217;s Twisted World (Wii)</title>
		<link>http://gamenorth.ca/2010/09/08/preview-flips-twisted-world-wii/</link>
		<comments>http://gamenorth.ca/2010/09/08/preview-flips-twisted-world-wii/#comments</comments>
		<pubDate>Wed, 08 Sep 2010 23:16:23 +0000</pubDate>
		<dc:creator>Don Tam</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Flip's Twisted World]]></category>
		<category><![CDATA[Frozen North Productions]]></category>
		<category><![CDATA[Oh Canada!]]></category>
		<category><![CDATA[Platformer]]></category>
		<category><![CDATA[Preview]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=5606</guid>
		<description><![CDATA[Toronto based indie developer Frozen North takes a twisted look at traditional platforming.]]></description>
			<content:encoded><![CDATA[<p>Do you miss the feel of old school 3D platformers like <em>Banjo Kazooie</em>? If you do, <a href="http://gamenorth.ca/tag/flips-twisted-world"><em>Flip&#8217;s Twisted World</em></a> is worth checking out. Canadian developer <a href="http://www.frozennorth.net">Frozen North</a> took inspiration from <em>Banjo Kazooie</em>, <em>Spyro</em>, and even newer mascot platformers like <em>Ratchet and Clank</em> in order to get the feel of <em>Flip&#8217;s</em> just right, and to set this unique platformer apart from its predecessors, they have implemented a twist &#8211; by holding the trigger on the Wiimote and rotating the controller, you can actually flip the entire world on its side or upside down.</p>
<div id="attachment_5616" class="wp-caption alignleft" style="width: 310px"><a href="http://gamenorth.ca/wp-content/uploads/screenshot_019.png"><img class="size-medium wp-image-5616" title="flips_screenshot_019" src="http://gamenorth.ca/wp-content/uploads/screenshot_019-300x168.png" alt="No Flip! The coins aren't worth it!" width="300" height="168" /></a><p class="wp-caption-text">No Flip! The coins aren&#39;t worth it!</p></div>
<p>This mechanic is used to solve all kinds of interesting puzzles. Is the chest on a high parapet up on the castle? A quick flip of the world will let you walk up the castle&#8217;s walls, and another flip will land you onto a convenient ledge where your treasure awaits. Frozen North didn&#8217;t want to punish players too much for getting used to this new mechanic though, and for that reason there are helpful arrows that are colour coded, terrorist alert-style, to let you know if it&#8217;s safe to turn the world in that direction. Even if you do fall to your death with a misguided flip, as I did quite a few times, you are brought back to a nearby checkpoint with no penalty. However, if you die in a more traditional way such as by falling too far onto a hard surface, you will be penalized by being thrown back to the beginning of the room.</p>
<p>The scope of the levels was fairly overwhelming at first, as you see many different platforms that you&#8217;ll want to turn onto and it eventually gives way to the desire to explore all of it. To aid in the exploration, the game implements manual camera controls, which is a huge relief for anyone who has played a 3D platformer with auto &#8220;smart&#8221; cameras. Julian Spillane, CEO of Frozen North, emphasized that they wanted to let people explore as much as possible. &#8220;When I was a kid playing Mario, I loved finding all the secrets,&#8221; he explains, &#8220;so I want to give that power to the players.&#8221;</p>
<p><em>Flip&#8217;s</em> isn&#8217;t just about jumping and exploring either. There are various cartoony monster hybrids for the player to overcome and puzzles to solve. Since Flip is simply a magician&#8217;s apprentice who doesn&#8217;t know any spells, he uses his massive, possibly borrowed, spellbook to hit monsters with. The classic stomp type attack has been implemented and some enemies will require this super book smash to defeat. There are other weapons to unlock as Flip moves through six different worlds, solving the mystery of the magician world that he has been transported to in order to become a fully fledged wizard.</p>
<div id="attachment_5617" class="wp-caption alignright" style="width: 310px"><a href="http://gamenorth.ca/wp-content/uploads/screenshot_042.png"><img class="size-medium wp-image-5617" title="flips_screenshot_042" src="http://gamenorth.ca/wp-content/uploads/screenshot_042-300x168.png" alt="A book might not work against this one." width="300" height="168" /></a><p class="wp-caption-text">A book might not work against this one.</p></div>
<p>One more great thing for Whedonites (Joss Whedon fans): the voice acting of Flip&#8217;s guardian is voiced by Anthony Stewart Head of <em>Buffy the Vampire Slayer</em> fame. Come to think of it, he was a warlock in that also. Julian explains that it is his personal goal to have every actor in the Whedonverse voice act in their games &#8211; I can&#8217;t wait for <a href="http://gamenorth.ca/2010/08/29/fanexpo-2010-felicia-day/">Felicia Day</a>&#8217;s role! Further adding to the list of talent is Tommy Tallarico of Video Games Live fame, who does the musical score of the game. From what I heard at the preview, it all fit very well into the levels.</p>
<p>Unfortunately, the game is in Nintendo&#8217;s review process so no release date is set, but we were told Fall of this year. However, it is going to be set at a lower price point as compared to other Wii titles, so this seems to be a low-risk (ad)venture!</p>
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		<title>NHL Prospects rise to the Challenge with &#8216;NHL 11&#8242;</title>
		<link>http://gamenorth.ca/2010/09/01/nhl-prospects-rise-to-the-challenge-with-nhl-11/</link>
		<comments>http://gamenorth.ca/2010/09/01/nhl-prospects-rise-to-the-challenge-with-nhl-11/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 04:31:22 +0000</pubDate>
		<dc:creator>Richard Mitchell</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[EA Canada]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[NHL 11]]></category>
		<category><![CDATA[Oh Canada!]]></category>
		<category><![CDATA[X360]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=5464</guid>
		<description><![CDATA[Taylor Hall, Tyler Seguin, Nazem Kadri, and more go head-to-head in the NHL 11 Rookie Challenge.]]></description>
			<content:encoded><![CDATA[<p><!-- 		@page { margin: 2cm } 		P { margin-bottom: 0.21cm } -->With the focus in the National Hockey League shifting from acquiring proven talent during the off-season to building a team through the draft, more often than not, young hockey players are finding themselves in the spotlight these days. Will they be the next Sidney Crosby or Mario Lemieux? The right draft pick could revitalize a floundering franchise and bring glory to the team. With each draft class, fans and media alike debate over who will be the next coming of the Great One, and who will be the next Jiri Tlusty. At the NHL 11 Rookie Challenge in Toronto today, Electronic Arts sought to end this year&#8217;s debate once and for all.</p>
<p>Gathering the best prospects from around the league, including the likes of first overall pick, Taylor Hall, second overall pick, Tyler Seguin, and the Toronto Maples Leafs top prospect, Nazem Kadri, Electronic Arts held a single-elimination <a href="http://gamenorth.ca/tag/nhl-11/"><em>NHL 11</em></a> tournament to see who had what it took to lead their draft team to Lord Stanley&#8217;s Cup. The rules were simple: Each player had to use the team that drafted them, the game was to be played on the default settings, and to determine who held the home ice advantage, the players would engage in a cut throat round of rock, paper, scissors. Exhilarating!</p>
<p>The tournament started off with a bang: Taylor Hall and Tyler Seguin were slated to face each other in the opening round. Drafted first and second overall, debates raged all summer long about who was the better player. EA wasn&#8217;t messing around; things were about to get real.</p>
<p><a href="http://gamenorth.ca/wp-content/uploads/nhl11rookie07.jpg"><img class="size-medium wp-image-5474 alignleft" title="nhl11rookie07" src="http://gamenorth.ca/wp-content/uploads/nhl11rookie07-300x199.jpg" alt="Hall and Seguin getting serious." width="300" height="199" /></a></p>
<p>Contrasts between the two prospects came early as Seguin changed his control scheme to the Classic layout, claiming that he was an old-fashioned player. Hall stuck to the new controls, feeling more comfortable using the franchise&#8217;s signature Skill Stick. The puck hit the ice and the tension in the room rose. Within seconds of the faceoff, Hall broke through the Boston defense to challenge young goaltender and former Leafs prospect, Tuuka Rask, mano-a-mano. He weaved left, then right, causing Rask to bite early, allowing Hall to return to his backhand and roof it over the young goaltender&#8217;s shoulder. Seguin looked stunned. Moments later, shortly after the subsequent faceoff, Hall was at it again, bursting across the blueline with a two-on-one. He made a last-minute pass, just out of the reach of a diving defenseman, and tapped the puck past Rask on the short side. If only Seguin had <a href="http://www.youtube.com/watch?v=_Xqe5lB5GIw">Jonas Gustavsson</a> in net.</p>
<p>Hall had scored on each of his first two shifts, and would continue to dominate throughout the rest of the game, going on to win by a score of 5-1. After the game, when asked about his disappointing performance, Seguin said, “I&#8217;m going to have to hit the exercise room right after this and get my thumbs in shape, so I can be better prepared for the next one &#8230; It&#8217;ll be a little different in real life, obviously, but in this game it&#8217;s all about past experience, and I didn&#8217;t have it, I guess.” So much for Classic controls.</p>
<p>The rest of the first round went by in a flash, with Colorado Avalanche prospect, Kevin Shattenkirk, eliminating Predators prospect, John Blum. Detroit Red Wings prospect, Tomas Tatar, falling to Blackhawks prospect, Kyle Beach, in a classic Western Conference battle. Jacob Markstrom sinking Calvin Pickard, Calvin de Haan ousting Magnus Paajarvi-Svensson, and Zach Hamill beating Ryan Johansen. Then it was time for the hometown hopeful to take centre stage, as Nazem Kadri of the Toronto Maple Leafs squared off against Erik Gudbranson of the Florida Panthers. Could Kadri finally bring glory to the Buds? In short, no.</p>
<p>Throwing the tournament rules out the window, Kadri convinced his opponent to select random teams instead of their draft teams. After some deliberation, and a few rolls of the virtual dice (Gudbranson wasn&#8217;t keen on Kadri using his first result, the Western Conference All-Stars), Kadri ended up with the Boston Bruins and Gudbranson: the Detroit Red Wings. How many Maple Leafs prospects do the Boston Bruins have now? I&#8217;m losing count.</p>
<p><a href="http://gamenorth.ca/wp-content/uploads/nhl11rookie11.jpg"><img class="size-medium wp-image-5470 alignright" title="nhl11rookie11" src="http://gamenorth.ca/wp-content/uploads/nhl11rookie11-300x199.jpg" alt="The Bruins? Really?" width="300" height="199" /></a></p>
<p>Within minutes of the opening puck-drop, it becomes clear that Kadri would be a lethal opponent regardless of which team he chose. He danced and weaved around Gudbranson&#8217;s players like they were pylons, dominating the game with four unanswered goals, winning 4-0. It&#8217;s obvious when watching him play that he possess offensive creativity, and when asked if he could pull off such goals in real life, he claimed, “Totally. Most of the moves that I pulled off in that game were the moves I use in real life. That&#8217;s me, that&#8217;s how I play.” When the topic of playing with the Maple Leafs this coming season came up, he was asked who his ideal line mates would be. “Kessel and Versteeg,” he said with a smile.  Did you hear that, Ron Wilson? Make it happen!</p>
<p>The next round saw Kadri once again eschew his draft team in favour of choosing randomly, urging his opponent, Zach Hamill to do the same. Kadri took to the ice using Anaheim, and Hamill lucked out by landing the offensively-stacked Washington Capitals. However, with little effort and plenty of flair, Kadri sent Hamill packing with a 5-2 win in regulation. Across the room, Taylor Hall entertained guests with another dominating win. Could this be leading to a Kadri vs. Hall for all the marbles?</p>
<p>With wins by Kyle Beach and Ryan McDonagh, the stage had been set for the semi-finals. Kadri vs. McDonagh; Hall vs. Beach.</p>
<p>Hall and Beach played a real nail-biter of a game, with neither team scoring, despite many great chances, until late in the third period when Taylor Hall scored a beauty of a one-timer while on the power play. Beach pulled his goalie in the final minute in an attempt to tie it up, only to surrender an empty netter moments later. Edmonton&#8217;s first overall pick, Taylor Hall, had earned himself a spot in the finals. When asked about the secret to his success throughout the afternoon, Hall responded, “I&#8217;m just taking it one game at a time, staying focused on the things that matter, and getting pucks deep.” Sounds like someone has been practising his canned media responses.</p>
<p>Across the room, Kadri once again broached the idea of choosing random teams. Much to Kadri&#8217;s surprise, his opponent, Ryan McDonagh, opted to stay with his draft team, the New York Rangers. He had been successful with them thus far, so why not? Despite this, Kadri still opted to let the Fates decide which team he&#8217;d play. Their answer? The &#8216;09-&#8217;10 Stanley Cup Champions, the Chicago Blackhawks.</p>
<p>The game got off to a quick start, with Kadri scoring two goals in the first period, including one by former Toronto Maple Leafs winger, Viktor Stalberg. However, the Fates would soon betray him. Kadri&#8217;s defense began falling apart in the second period, and McDonagh adapted quickly to Kadri&#8217;s style of play. With renewed focus, McDonagh scored three unanswered goals in the second, dominating Kadri at both ends of the ice, and later added a fourth goal late in the third. As the seconds dwindled, so did the hopes of the Leafs fans in attendance. At least he never lost in the blue and white!</p>
<p><a href="http://gamenorth.ca/wp-content/uploads/nhl11rookie04.jpg"><img class="size-medium wp-image-5476 alignleft" title="nhl11rookie04" src="http://gamenorth.ca/wp-content/uploads/nhl11rookie04-300x199.jpg" alt="The final showdown!" width="300" height="199" /></a></p>
<p>The finals were upon us. Would Taylor Hall prove himself worthy of being the first overall pick, or would McDonagh pull off the upset? Both players laced up in the skates of their respective draft teams, and the room fell quiet as the game began. McDonagh drew first blood, scoring on a breakaway with none other than Sean Avery. He added a second off a beautiful one-timer before the end of the first, taking a commanding 2-0 lead. Hall had responded early in the second, bringing the game within one, when he tripped McDonagh while he was on a breakaway. Unfortunately, this led to a penalty shot with Rangers sniper, Marion Gaborik, who McDonagh had a great deal of success with throughout the day. McDonagh worked his Skill Stick magic, earning a cheer from the gathered crowd, then roofed a backhand past the goalie. If this game was real, that would have been the TSN Turning Point.</p>
<p>Both Hall and McDonagh would add a few more goals each, making the score 5-3 in the final minutes of the game. Due to a hooking penalty, Hall went on the power play with just over two minutes of regulation remaining, and manage to convert it for a goal. Within one goal, Hall poured on the offensive pressure, frantically slapping at rebounds and putting pucks on net. The arena announcer declared the last minute of play, and Hall didn&#8217;t hesitate to pull his goalie. However, even with the extra attacker, his efforts were not enough. With a final score of 5-4, Ryan McDonagh wins the NHL 11 Rookie Challenge!</p>
<p>Whether or not this is indicative of things to come, I couldn&#8217;t say, but we had an awesome time at the tournament, and it seems that the players did too. During each game, the players would banter back and forth with hockey lingo, and talk about great plays as though they happened on a real sheet of ice. Not only has EA succeeded at earning the approval of real NHL players with <em>NHL 11</em>, but as a group mostly eighteen year old guys, these prospects are also hardcore gamers. What more could you want?</p>
<p><em>NHL 11</em> hits the ice on September 7 for the PlayStation 3 and Xbox 360.</p>

<a href='http://gamenorth.ca/2010/09/01/nhl-prospects-rise-to-the-challenge-with-nhl-11/nhl11rookie14/' title='nhl11rookie14'><img width="150" height="99" src="http://gamenorth.ca/wp-content/uploads/nhl11rookie14-150x99.jpg" class="attachment-thumbnail" alt="" title="nhl11rookie14" /></a>
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<a href='http://gamenorth.ca/2010/09/01/nhl-prospects-rise-to-the-challenge-with-nhl-11/nhl11rookie11/' title='nhl11rookie11'><img width="150" height="99" src="http://gamenorth.ca/wp-content/uploads/nhl11rookie11-150x99.jpg" class="attachment-thumbnail" alt="" title="nhl11rookie11" /></a>
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		<title>A pair of Canadians dominate SC2 at MLG Raleigh</title>
		<link>http://gamenorth.ca/2010/08/30/a-pair-of-canadians-dominate-sc2-at-mlg-raleigh/</link>
		<comments>http://gamenorth.ca/2010/08/30/a-pair-of-canadians-dominate-sc2-at-mlg-raleigh/#comments</comments>
		<pubDate>Tue, 31 Aug 2010 00:01:36 +0000</pubDate>
		<dc:creator>Don Tam</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[eSports]]></category>
		<category><![CDATA[Oh Canada!]]></category>
		<category><![CDATA[Starcraft]]></category>
		<category><![CDATA[Starcraft II]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=5435</guid>
		<description><![CDATA[While we were busy being zerg rushed at Fan Expo, Chris Loranger (HuK) and Jonathon Garneau (KiWiKaKi) were busy winning money.]]></description>
			<content:encoded><![CDATA[<p><a href="http://mlgpro.com">Major League Gaming</a> (MLG) is perhaps the only pro gaming circuit in North America, and as such &#8211; it is the most prestigious! Thus it fills me with pride to announce that Chris &#8220;HuK&#8221; Loranger has taken down some fierce competition, including fellow Canadian Jonathon &#8220;KiWiKaKi&#8221; Garneau in the finals, on his way to the first ever <a href="http://gamenorth.ca/tag/starcraft-ii"><em>StarCraft II</em></a> MLG event title. HuK has been an amazing player since beta and we managed to catch an <a href="http://gamenorth.ca/2010/06/09/canadian-scii-star-huk-sits-down-to-talk-with-us/">interview</a> with him a while ago, so check it out. KiWiKaKi has always been around the <em>SCII</em> scene as part of Team Root, but his strong second-place performance surprised many spectators. In other notable Canadian results, Payam &#8220;TTOne&#8221; Toshyan secured 8th place, going home with a cool $200 USD. HuK and KiWiKaKi received $2,500 USD and $1,500 USD respectively.</p>
<p>Other Canadian finishes include SLusH (11th), Drewbie (12th), Silver (14th), Suggy (T-17th), and Catz (T-17th).</p>
<p>Good luck to all our virtual warriors in the next two MLG 2010 stops in Washington, D.C. on October 15th and Dallas on November 5th!</p>
<p>Source: <a href="http://www.gotfrag.com/star/story/44920/?spage=1">GotFrag</a></p>
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		<title>X&#8217;10 &#8211; Spiderman: Shattered Dimensions</title>
		<link>http://gamenorth.ca/2010/08/23/x10-spiderman-shattered-dimensions/</link>
		<comments>http://gamenorth.ca/2010/08/23/x10-spiderman-shattered-dimensions/#comments</comments>
		<pubDate>Mon, 23 Aug 2010 23:33:22 +0000</pubDate>
		<dc:creator>Don Tam</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[Oh Canada!]]></category>
		<category><![CDATA[Preview]]></category>
		<category><![CDATA[Spiderman]]></category>
		<category><![CDATA[Spiderman: Shattered Dimensions]]></category>
		<category><![CDATA[X'10]]></category>
		<category><![CDATA[X360]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=5342</guid>
		<description><![CDATA[Spiderman, Spiderman/Play four diff-er-ent Spidermans/Spin a web - right trigger/Beenox developed it - look out! Here come the Spidermans!]]></description>
			<content:encoded><![CDATA[<p>When <em>Spiderman</em> (the game based on the movie) was released in 2001, it was surprisingly well received. We&#8217;re used to comic games delivering a decent multiplayer experience, but <em>Spiderman</em> actually stood its own as a solid, single player action game. Fast forward nine years and Quebecois developer Beenox is trying to achieve even greater success with <em>Shattered Dimensions</em>. If I followed the many Spiderman comics at all, I might be able to tell you if this game will be every <em>Spiderman</em> fanatic&#8217;s wildest dream &#8211; as it stands, however, I can only tell you that it&#8217;s fun.</p>
<p><em>Shattered Dimensions</em> is four different games rolled into one. When you&#8217;re playing at the film noir stealth-action suit Spiderman, the game feels like <em>Batman: Arkham Asylum</em>. When you play as the Venom suit Spiderman, the game feels more like <em>Devil May Cry</em>. Although there is nothing else innovative in the game, everything from those different genres of games seem to be implemented. The Spidey Sense works like thermal vision from <em>Splinter Cell</em>. There are different emblems to collect, abilities to upgrade, storylines to follow, and it felt fun without being too shallow, even if you get the impression that you&#8217;ve seen it all before. This game looks like it is a must try for <em>Spiderman</em> fans.</p>
<p><a href="http://gamenorth.ca/tag/spiderman-shattered-dimensions"><em>Spiderman: Shattered Dimensions</em></a> releases for the PS3, Wii, X360, and DS on September 7th, 2010, with a PC release date still to be announced.</p>
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		<title>X&#8217;10 &#8211; NHL 11</title>
		<link>http://gamenorth.ca/2010/08/19/x10-nhl-11/</link>
		<comments>http://gamenorth.ca/2010/08/19/x10-nhl-11/#comments</comments>
		<pubDate>Thu, 19 Aug 2010 19:58:24 +0000</pubDate>
		<dc:creator>Richard Mitchell</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[EA Canada]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[NHL 10]]></category>
		<category><![CDATA[NHL 11]]></category>
		<category><![CDATA[Oh Canada!]]></category>
		<category><![CDATA[X360]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=5326</guid>
		<description><![CDATA[We sit down with EA Canada's good ole hockey game.]]></description>
			<content:encoded><![CDATA[<p><!-- 		@page { margin: 2cm } 		P { margin-bottom: 0.21cm } -->It&#8217;s that time again, when hockey fans the world over begin frothing with speculation about the expected performance of their favourite teams. Do they have what it takes to make it to the playoffs this year? Will the latest prospects rise to the challenge and make the team? Will Tomas Kaberle waive his no-movement clause and get traded to a contending team at the trade deadline? Unfortunately, none of us can see the future, so it&#8217;s impossible to say, but EA Canada may be giving us the closest thing to a crystal ball with the upcoming release of <a href="http://gamenorth.ca/tag/nhl-11/"><em>NHL 11</em></a>.</p>
<p>With a new real-time physics engine for unique and exciting hits, broken and dropped sticks, revamped face-off mechanics, an improved passing system, and the inclusion of the three regional leagues that make up the Canadian Hockey League, <em>NHL 11</em> may very well be the most accurate hockey simulation to date.</p>
<div id="attachment_5333" class="wp-caption alignleft" style="width: 310px"><a href="http://gamenorth.ca/wp-content/uploads/nhl11screen01.jpg"><img class="size-medium wp-image-5333" title="nhl11screen01" src="http://gamenorth.ca/wp-content/uploads/nhl11screen01-300x168.jpg" alt="Kane lunges for the puck like it's a taxi driver" width="300" height="168" /></a><p class="wp-caption-text">Kane lunges for the puck like it&#39;s a taxi driver</p></div>
<p>The new physics engine is fantastic. Every hit looks unique and in context, and adds a great deal of realism to the game. Slam someone into the boards and you&#8217;ll see them crumple to the ice in a satisfying manner, or line them up for a hip check in open ice and watch as they tumble head over heels through the air. In one of the games that we played, we demolished a player with a devastating Luke Schenn hip check. As Schenn&#8217;s hip collided with the other player&#8217;s right leg, they tumbled over in an awkward and painful manner, resulting in a leg injury. It was a beautiful thing to watch.</p>
<p>This addition doesn&#8217;t just benefit the large, thunderous hits, either, as the more subtle physical game is also well represented. Bumping or shoving a player will result in a momentary loss of balance or stumbling, sometimes just enough to displace them from the puck. Furthermore, the physics allow the puck to interact realistically with lost or broken sticks laying on the ice. These errant sticks can accidentally intercept passes, knock the puck off the stick of a rushing forward, and even redirect the puck toward an unsuspecting goalie. I don&#8217;t know why it took so long for a physics system to be implemented in a hockey game, but there&#8217;s no going back now.</p>
<p>The changes to the face-off mechanics are also a huge step forward, and for the first time, they give players a variety of strategic options as the puck drops. First, players must determine whether or not to use a forehand or backhand grip by moving the right analog stick to the left or right. Depending on the handedness of your player, either option could be more appropriate. It doesn&#8217;t end there, though. As the puck hits the ice, you have the option of pulling it back toward your defensemen, or attempting to pass it through the opposing center&#8217;s legs. Additionally, if you&#8217;re not interested in securing the puck yourself, you can attempt to tie up with the opposing center, allowing one of your wingers to swoop in and snatch the puck. In one game against the Detroit Red Wings, we used this strategy, allowing Nikolai Kulemin to snatch the puck out of the circle, rush into the slot, and fire a well-placed wrist shot over Jimmy Howard&#8217;s shoulder.</p>
<div id="attachment_5335" class="wp-caption alignleft" style="width: 310px"><a href="http://gamenorth.ca/wp-content/uploads/nhl11screen02.jpg"><img class="size-medium wp-image-5335 " title="nhl11screen02" src="http://gamenorth.ca/wp-content/uploads/nhl11screen02-300x168.jpg" alt="Laying down on the job" width="300" height="168" /></a><p class="wp-caption-text">Laying down on the job</p></div>
<p>The differences in the passing game between <a href="http://gamenorth.ca/2009/10/13/review-nhl-10-ps3-x360/"><em>NHL 10</em></a> and <em>NHL 11</em> are subtle, but will definitely be noticeable to veterans of the franchise. In previous installments, the pass was executed upon pressing the pass button, and now it&#8217;s executed when the pass button is released. This change allowed EA Canada to implement a new feature that allows players to control the speed of the pass itself. The longer you hold the pass button down, the harder the pass will be once it&#8217;s released. The slow, more accurate passes, are ideal for cycling the puck on the power play, and the faster passes are great for setting up a one-timer during an odd man rush. It&#8217;s a simple mechanic, but it works.</p>
<p><em>NHL 11</em> was one of the first games we decided to play upon arriving at the X&#8217;10 event, and throughout the rest of our stay, the game just kept calling to us. <span style="text-decoration: none;">We played four full games in total, and watched others play a few more. Even as spectators, we found ourselves cheering and jeering the players on the virtual ice. It&#8217;s an exciting game, to both watch and play, and we can&#8217;t wait to drop the gloves and get our hands on it.<br />
</span></p>
<p><em><span style="text-decoration: none;">NHL 11</span></em><span style="text-decoration: none;"> will be released in North America on September 7 for the PS3 and Xbox 360.</span></p>
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		<title>SteelSeries continues its Canadian invasion with Future Shop</title>
		<link>http://gamenorth.ca/2010/08/17/steelseries-continues-its-canadian-invasion-with-future-shop/</link>
		<comments>http://gamenorth.ca/2010/08/17/steelseries-continues-its-canadian-invasion-with-future-shop/#comments</comments>
		<pubDate>Tue, 17 Aug 2010 16:30:39 +0000</pubDate>
		<dc:creator>Don Tam</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Oh Canada!]]></category>
		<category><![CDATA[Peripherals]]></category>
		<category><![CDATA[Siberia]]></category>
		<category><![CDATA[SteelSeries]]></category>
		<category><![CDATA[Xai]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=5304</guid>
		<description><![CDATA[Not to be outdone by its blue brother, Future Shop will now also carry SteelSeries products.]]></description>
			<content:encoded><![CDATA[<p>You&#8217;ve heard me rave and drool over the <a href="http://gamenorth.ca/2009/12/04/review-steelseries-siberia-v2/">Siberia v2</a> headset and their amazingly precise <a href="http://gamenorth.ca/2010/05/10/review-steelseries-xai-laser-mouse/">Xai</a> mouse. And now, in order to allow you to conveniently get your hands on their high performance gaming goodies, SteelSeries products are available at Future Shop stores and online. No longer will you have to be at the mercy of Best Buy to get your SteelSeries products!</p>
<p>In all seriousness though, SteelSeries products are used by many professional gamers, including Team EG, Fnatic MSI, and SK Gaming. They are really high quality products and if you&#8217;re in the market for some gaming peripherals, please check them out. The Xai mouse has been my favourite mouse since the legendary Razer Boomslang, and that&#8217;s saying a lot. SteelSeries has also been a pretty visible force in the eSports scene, sponsoring various tournaments in competitive games such as <em><a href="http://gamenorth.ca/tag/heroes-of-newerth">Heroes of Newerth</a></em>.</p>
<p>Even if you aren&#8217;t looking to drop money on some peripherals right now, apparently their <a href="http://www.facebook.com/SteelSeries">Facebook</a> page and <a href="http://twitter.com/steelseries">Twitter</a> can keep you posted of giveaways so that you can score some of their loot for free.</p>
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		<title>And the &#8216;Gears of War 2: All Fronts Collection&#8217; winners are&#8230;</title>
		<link>http://gamenorth.ca/2010/07/22/and-the-gears-of-war-2-all-fronts-collection-winners-are/</link>
		<comments>http://gamenorth.ca/2010/07/22/and-the-gears-of-war-2-all-fronts-collection-winners-are/#comments</comments>
		<pubDate>Thu, 22 Jul 2010 14:15:57 +0000</pubDate>
		<dc:creator>Richard Mitchell</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Contest]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[Gears of War]]></category>
		<category><![CDATA[Gears of War 2]]></category>
		<category><![CDATA[Gears of War 3]]></category>
		<category><![CDATA[Oh Canada!]]></category>
		<category><![CDATA[X360]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=5207</guid>
		<description><![CDATA[We announce the winners of the article to right before this one!]]></description>
			<content:encoded><![CDATA[<p><!-- 		@page { margin: 2cm } 		P { margin-bottom: 0.21cm } -->The time is almost upon us; a time in which our adversaries will transform from ugly bags of mostly water into pi<span style="font-family: Times New Roman,serif;">ñ</span>atas filled with a heaping mound of experience point delights, and perhaps even candy. When the doors of the San Diego Comic-Con fly open at <strong>9:30 AM PST</strong> this morning, Executive Producer at Epic Games and fellow Canadian, <a href="http://twitter.com/GearsViking">Rod Fergusson</a>, will flip a magic switch that will grant <a href="http://gamenorth.ca/tag/gears-of-war-2/"><em>Gears of Wars 2</em></a> players an unprecedented 20X experience point multiplier. To put that into perspective: For the duration of this event, each wave of Horde will be worth <strong>3000 XP</strong> on the Casual setting. <em>Casual!</em></p>
<p>So, without further ado, we&#8217;d like to announce the winners of our <a href="http://gamenorth.ca/2010/07/16/gears-of-war-2-all-fronts-collection-giveaway/">Gears of War 2: All Fronts Collection Giveaway</a>, which will give five lucky readers the chance to enjoy this event while playing on all 19 of the <em>Gears of War 2</em> DLC maps. Our winners are:</p>
<p><span style="color: #ff0000;"><strong>InsaneBreakout</strong></span></p>
<p><span style="color: #ff0000;"><strong>Wick</strong></span></p>
<p><span style="color: #ff0000;"><strong>Ian790</strong></span></p>
<p><span style="color: #ff0000;"><strong>maidenfan666</strong></span></p>
<p><span style="color: #ff0000;"><strong>AddyRuffs</strong></span></p>
<p>Congratulations! We will be contacting you via the email address supplied with your contest entry comment, so be sure to keep an eye on your inbox. I&#8217;ll be doing my best to reach level 100 and earn my wings this weekend, so feel free to send me a friend request if you&#8217;d like to play. My Xbox LIVE gamertag is <span style="color: #ff0000;"><strong>Ithilis</strong></span>. See you on the battlefield(s), Gears!</p>
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		<title>&#8216;Gears of War 2: All Fronts Collection&#8217; giveaway</title>
		<link>http://gamenorth.ca/2010/07/16/gears-of-war-2-all-fronts-collection-giveaway/</link>
		<comments>http://gamenorth.ca/2010/07/16/gears-of-war-2-all-fronts-collection-giveaway/#comments</comments>
		<pubDate>Fri, 16 Jul 2010 15:40:20 +0000</pubDate>
		<dc:creator>Richard Mitchell</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Contest]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[Gears of War]]></category>
		<category><![CDATA[Gears of War 2]]></category>
		<category><![CDATA[Gears of War 3]]></category>
		<category><![CDATA[Microsoft Game Studios]]></category>
		<category><![CDATA[Oh Canada!]]></category>
		<category><![CDATA[X360]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=5187</guid>
		<description><![CDATA[<em>Gears of War 2</em> fans are about to earn an unprecedented amount of experience, and we want to help them do it in style.]]></description>
			<content:encoded><![CDATA[<p><!-- 		@page { margin: 2cm } 		P { margin-bottom: 0.21cm } -->It&#8217;s no secret that we&#8217;re huge <a href="http://gamenorth.ca/tag/gears-of-war/"><em>Gears of War</em></a> fans here at GameNorth. We&#8217;ve spent many a cold Canadian evening huddled near the warmth of our over-heating Xbox 360s while chainsawing wave after wave of Locust, Canadian-style, which involves apologizing politely before, during, and after the bloody act takes place. As such, we were delighted when Rod Fergusson, Executive Producer of the <em>Gears of War</em> franchise, and fellow canuck, announced his brilliant, if not slightly misguided, plans for a <a href="http://gamenorth.ca/tag/gears-of-war-2/"><em>Gears of War 2</em></a> bonus XP weekend set to take place during San Diego Comic Con (<strong>July 22 – 25</strong>), where Epic will giving fans a chance to play <a href="http://gamenorth.ca/tag/gears-of-war-3"><em>Gears of War 3</em></a>.</p>
<p>For those that haven&#8217;t caught wind of his zany plans, Rod will be awarding <em>Gears of War 2</em> players with an experience points multiplier equal to the sum of his <a href="http://twitter.com/GearsViking">Twitter</a> followers divided by 500. When he originally proposed the idea on Wednesday, July 14, he had 3000 followers. As of time of writing this article, he has 10,793, but chose to cap his campaign at 10,000 followers and a 20X experience points modifier. That&#8217;s a lot of XPs!</p>
<p><span style="color: #ff0000;"><strong>The Contest</strong></span></p>
<p>To honour Rod&#8217;s crazy idea and his ongoing dedication to the <em>Gears of War</em> community, we&#8217;ve decided to award <strong>five</strong> lucky readers with <em>Gears of War 2: All Fronts Collection</em> codes, giving them the chance to enjoy all 19 DLC maps while earning truckloads of XP!</p>
<p>To enter, simply tell us what excites you most about Epic&#8217;s upcoming <em>Gears of War 3</em> by commenting on the article below. On the morning of <strong>Thursday</strong>, <strong>July 22</strong>, to coincide with the opening of the San Diego Comic Con, we&#8217;ll draw <strong>five</strong> names out of a hat and announce the winners. Remember: only Canadians need apply! You can still leave a comment if you&#8217;re not Canadian &#8211; as we&#8217;re always happy to hear and talk about <em>Gears</em> &#8211; you just won&#8217;t be eligible to win a prize.</p>
<p>For further rules and eligibility, please consult our official <a href="http://gamenorth.ca/contest-rules/">contest rules</a>. Failure to comply with these rules will result in a merciless chainsawing. Canadian-style, of course.</p>
<p><strong>Good luck!</strong></p>
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		<title>Toronto LAN &#8211; Help usher out &#8216;StarCraft&#8217; before its younger, hotter sister arrives</title>
		<link>http://gamenorth.ca/2010/07/07/toronto-lan-help-usher-out-starcraft-before-its-younger-hotter-sister-arrives/</link>
		<comments>http://gamenorth.ca/2010/07/07/toronto-lan-help-usher-out-starcraft-before-its-younger-hotter-sister-arrives/#comments</comments>
		<pubDate>Wed, 07 Jul 2010 18:23:16 +0000</pubDate>
		<dc:creator>Don Tam</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[LAN]]></category>
		<category><![CDATA[Oh Canada!]]></category>
		<category><![CDATA[Starcraft]]></category>
		<category><![CDATA[StarCraft: Brood War]]></category>
		<category><![CDATA[Toronto]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=5125</guid>
		<description><![CDATA[Join some <em>Brood War</em> fans and show off your skills on Saturday, July 17th at noon in Toronto.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s no secret that since the arrival of the <a href="http://gamenorth.ca/tag/starcraft-ii"><em>StarCraft II</em></a> Beta, I&#8217;ve been reading the <a href="http://teamliquid.net">TeamLiquid</a> forums obsessively. The generally helpful community has been growing by leaps and bounds, and one of the positive initiatives are the local LANs that forum members organize from time to time. There are ones all across the country, but there is one in Toronto coming soon. The details (from the original <a href="http://www.teamliquid.net/forum/viewmessage.php?topic_id=133378">post</a>) are:</p>
<p><strong>Where:</strong> YK Internet Café 5582 Yonge St. It is located just south  of Yonge &amp; Finch. Look for the Xerox building (it’s right on Yonge  &amp; Finch) which is just north of YK, and Shopper’s Drug Mart which is  right next to YK. It is 1 min South from the Finch GO Station if you’re  planning on taking public transit.</p>
<p><strong>When:</strong> Saturday, July  17th, 12:00 PM (noon) – approx. 8:00 PM <strong>Tentative &#8212; may change the  date around if the majority of people can&#8217;t make it</strong></p>
<p><strong>What:</strong> Bring your own mouse/keyboard if you wish.  Bring headphones since they only have speakers. We’ll be meeting at noon  to eat lunch somewhere (tbd) and go for 5 hours starting from 1, eat  dinner, and go for a few more hours if there&#8217;s enough interest. The  tourney will be for <em>Brood War</em>, but there will be an attempt for them to have <em>SC2</em>. They will be eating korean food for lunch and dinner is  undecided, and  are going to have a tourney and free dinner for the winner!</p>
<p><strong>Cost:</strong> Lunch should be ~$10,l dinner,  $10-20 depending on where we go. It should be $10 for 5 hours plus a free can of coke (or  equivalent) at the Cafe. <strong>You must return your card before leaving otherwise</strong> there will be a $3 charge for each missing card and other people (i.e. the host) will have to pay.</p>
<p>So if you have a free Saturday and are in the GTA area (or beyond), stop by and have some fun! It&#8217;s always nice to see local tournaments like this, so post below (and <a href="http://www.teamliquid.net/forum/viewmessage.php?topic_id=133378">here</a>) if you&#8217;re planning to make it. The thread is also setting up carpools if you need a ride.</p>
<p>Similarly, there is a LAN event in <a href="http://starcraftmecca.net/community/viewthread.php?tid=8">Calgary</a> on the 25th for <em>Brood War</em>, with actual (possible) prizes and alcohol. Get drunk and play <em>StarCraft</em>? It&#8217;s about time.</p>
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		<title>Canadian SCII star HuK sits down to talk with us</title>
		<link>http://gamenorth.ca/2010/06/09/canadian-scii-star-huk-sits-down-to-talk-with-us/</link>
		<comments>http://gamenorth.ca/2010/06/09/canadian-scii-star-huk-sits-down-to-talk-with-us/#comments</comments>
		<pubDate>Thu, 10 Jun 2010 02:58:50 +0000</pubDate>
		<dc:creator>Don Tam</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[eSports]]></category>
		<category><![CDATA[HuK]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Oh Canada!]]></category>
		<category><![CDATA[Starcraft II]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=4954</guid>
		<description><![CDATA[HuK: "Canada is awesome." Also, he's switching teams! Find the full interview after the jump.]]></description>
			<content:encoded><![CDATA[<p>Cambridge, Ontario&#8217;s HuK is a rising star on the international <a href="http://gamenorth.ca/tag/starcraft-ii"><em>StarCraft II</em></a> scene, recently beating such renowned players as TheLittleOne and grandpa &#8216;toss WhiteRa. Find out about this 21-year old Protoss player&#8217;s future plans, his kind of French-speaking heritage, who his favourite players are, and more. Where do you think HuK will end up? Tell us in the comments. Personally, I think it&#8217;s probably <a href="http://teamliquid.net">TeamLiquid</a>, which if true, will become my favourite eSports team of all time with a roster of Nazgul, TheLittleOne, NonY, and HuK.</p>
<p>The entire interview is 23 minutes long. If you have any questions for HuK, leave it in the comments here and we&#8217;ll ask him in the next interview. Also, as this is the first audio interview we&#8217;re posting, give us any feedback you have.</p>
<p>Edit: Removed the audio for now, going to see if I can remove some of the breathing/static. Sorry folks! Check back in a bit and hopefully I&#8217;ll have it resolved.</p>
<p>Edit2: It&#8217;s back, and hopefully a lot better. I just spent a lot of time learning Audacity to fix up the file and again, apologize for any ear damage previously incurred. It&#8217;s still not perfect but I will endeavour to do better in the future when setting up my microphone.</p>
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		<slash:comments>11</slash:comments>
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		<title>&#8216;Deus Ex: Human Revolution&#8217; trailer impressions</title>
		<link>http://gamenorth.ca/2010/06/08/deus-ex-human-revolution-trailer-impressions/</link>
		<comments>http://gamenorth.ca/2010/06/08/deus-ex-human-revolution-trailer-impressions/#comments</comments>
		<pubDate>Tue, 08 Jun 2010 13:18:16 +0000</pubDate>
		<dc:creator>Jeremy Cole</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Deus Ex]]></category>
		<category><![CDATA[Deus Ex: Human Revolution]]></category>
		<category><![CDATA[Eidos Montreal]]></category>
		<category><![CDATA[Oh Canada!]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[SQUARE ENIX]]></category>
		<category><![CDATA[Trailer]]></category>
		<category><![CDATA[X360]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=4918</guid>
		<description><![CDATA[Watch the trailer here and then get our impressions of <em>Deus Ex: Human Revolution</em>.]]></description>
			<content:encoded><![CDATA[<p>I’ve played the original two games and I have just been incredibly excited by the new trailer. The artistic interpretation of the double city being fleshed out a little more and providing a tiny bit of backstory into the character of Adam Jensen was enlightening. The pre-rendered combat sequences were especially interesting, with Adam manipulating his augmented prosthetics with deadly capacity, drawing a blade (which seemed to emerge from both the top of the wrist and ahead of the elbow joint, moving back) or stretching his hand for gripping the helmet of an assailant and spinning him dramatically, breaking his neck.</p>
<p>Several key <em>Deus Ex</em> classics were present, including cloaking and the beautiful augmented iris glow. The colour palette was true to the Baroque inspired design, with many sepia and variant golden tones. The most vivid reference to the renaissance is the news reporter&#8217;s high frilled collar. The minigun attachment popping out reminded me of a similar weapon from <em>Ghost In The Shell</em> as well.</p>
<p>So now I have to ask: Does this look too <a href="http://gamenorth.ca/tag/metal-gear-solid"><em>Metal Gear Solid</em></a>? Perhaps too clean for the dark, gritty art style of the <em>Deus Ex</em> universe? Maybe that is just the Japanese cinematic aesthetic shining through. Maybe those glasses can be equipped in game, leading to a detailed HUD or weapon interface, whereas without the glasses it’s just a clean vision mode &#8211; minimalist. From the conceptual art earlier released on <a href="http://kotaku.com/5091688/fuel-your-preconceptions-with-this-deus-ex-3-concept-art">Kotaku</a>, this game seems to be heading to a very interesting place. Would the event where an enemy gets “hacked” and commits suicide be an available player skill? Imagine having to fight off viruses as you hacked into a computer, uploading and rerouting subroutines as you broke into a system, something like EDI in <a href="http://gamenorth.ca/tag/mass-effect-2"><em>Mass Effect 2</em></a>.</p>
<p>I would love to see some hand-to-hand combat in this game, which is something that the first ones lacked &#8211; possibly some <em>Mirror&#8217;s Edge</em> style spinning kicks or swings. The added mobility in this game would be very invigorating and enticing for me. I hope the blade is kept as a defense mechanism or freehand offensive weapon.  It would be awesome if Adam&#8217;s jacket is kept for free-roam and removed only for missions, separating his design for combat and exploration.</p>
<p style="text-align: left;">This is just all me geeking out. I was raised on these games, and they&#8217;re what made me love this industry. I just wanna see them done right in this era of entertainment. What would you like to see in the new <em>Deus Ex</em>?</p>
<p style="text-align: center;">&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p style="text-align: left;">UPDATE: While the game has been confirmed to be in 1st person predominantly, there is a nice flavour of 3rd person in the newly integrated cover system (A la Rainbow Six: Las Vegas) and in sweet hand-to-hand takedowns. I have offically lost it with excitement for this game.  The character looks awesome, and I love the idea of pulling back for cinematic moments or conversation.</p>
<p style="text-align: center;">More on this as I find it.<img class="aligncenter" src="http://cache.gawkerassets.com/assets/images/9/2010/06/dx_hr_screenshot_sewers.jpg" alt="" width="527" height="296" /></p>
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		<title>Find a friend to watch your back, today is the &#8216;40th Day&#8217;</title>
		<link>http://gamenorth.ca/2010/01/12/find-a-friend-to-watch-your-back-today-is-the-40th-day/</link>
		<comments>http://gamenorth.ca/2010/01/12/find-a-friend-to-watch-your-back-today-is-the-40th-day/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 14:07:33 +0000</pubDate>
		<dc:creator>Richard Mitchell</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Army of Two]]></category>
		<category><![CDATA[Army of Two: The 40th Day]]></category>
		<category><![CDATA[EA Montreal]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Oh Canada!]]></category>
		<category><![CDATA[X360]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=4750</guid>
		<description><![CDATA[And on the 40th Day, God found a friend and killed a bunch of terrorists!]]></description>
			<content:encoded><![CDATA[<p><!-- 		@page { margin: 2cm } 		P { margin-bottom: 0.21cm } --><a href="http://gamenorth.ca/tag/army-of-two-the-40th-day/"><em>Army of Two: The 40th Day</em></a>, the sequel to EA Montreal&#8217;s 2008 co-operative shooter, is set to infiltrate retail stores nationwide today. With a host of improvements over the original, including new co-operative moves, more devious enemy A.I., better bosses, and a completely re-designed weapon customization feature, <em>The 40th Day</em><span style="font-style: normal;"> has already received advanced reviews scoring it considerably higher than its predecessor – great news for shooter fans, especially those with friends!</span></p>
<p><span style="font-style: normal;">I still recall loading up the original </span><em>Army of Two</em><span style="font-style: normal;"> with Brad and playing through the campaign in local split-screen. My reaction to the game was mixed at first, because I could tell that it was something I would not choose to play through on my own, but the co-op gameplay took it to an entirely different level. Utilizing the Aggro mechanics to draw attention away from Brad while he maneuvered around our enemies was a blast, and synchronizing our shots in the tandem sniping scenes was, as Brad would say, “pro-ice!” We would also had a great deal of fun critiquing each others weapon customization decisions: &#8220;I can totally understand that the grenade launcher and riot shield attachments may be necessary on the field of battle, but do you really need a gold-plated AK-47 adorned with a variety of precious gems? Wait, stupid question.&#8221; It was clear that the game was designed to flourish during co-op play, which it certainly did, but unfortunately, it faltered when played otherwise. </span></p>
<p><span style="font-style: normal;">Based on our <a href="http://gamenorth.ca/2009/10/13/playstation-holiday-preview-09-army-of-two-the-40th-day/">demo experience</a> at Sony&#8217;s PlayStation Holiday Preview Event, </span><em>The 40th </em><span style="font-style: normal;">Day looks to improve the franchise in this regard. Players lacking in a real-life partner were given much more control over their A.I. counterpart, and they carried out their instructions much more effectively than they did in the original. Playing with the A.I. is still sure to fall short of a true co-op experience, but EA Montreal has done their best to deliver a more complete experience overall, even for players going solo.</span></p>
<p><span style="font-style: normal;">Note: I had no idea what &#8216;pro-ice&#8217; meant at the time, nor do I today, but we liked it enough to make it our clan name in </span><em>Rainbow Six Vegas</em><span style="font-style: normal;"> (another awesome co-operative experience). </span></p>
<p><span style="font-style: normal;">Also note: The original </span><em>Army of Two</em><span style="font-style: normal;"> is available on the Xbox LIVE Games on Demand service, as well as both </span><em>Rainbow Six Vegas</em><span style="font-style: normal;"> games. If shelling out $60 for a new co-operative experience isn&#8217;t an option right now (and I can relate), these games are great alternatives.</span></p>
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		<title>First official &#8216;Dragon Age: Origins&#8217; expansion announced, awakens in March</title>
		<link>http://gamenorth.ca/2010/01/05/first-official-dragon-age-origins-expansion-announced-awakens-in-march/</link>
		<comments>http://gamenorth.ca/2010/01/05/first-official-dragon-age-origins-expansion-announced-awakens-in-march/#comments</comments>
		<pubDate>Tue, 05 Jan 2010 18:24:45 +0000</pubDate>
		<dc:creator>Richard Mitchell</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[BioWare]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Dragon Age: Origins]]></category>
		<category><![CDATA[Expansion]]></category>
		<category><![CDATA[Oh Canada!]]></category>
		<category><![CDATA[X360]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=4732</guid>
		<description><![CDATA[As if we didn't have enough to play in March as it is.]]></description>
			<content:encoded><![CDATA[<p><!-- 		@page { margin: 2cm } 		P { margin-bottom: 0.21cm } -->Not content with the hundreds of hours of <a href="http://gamenorth.ca/2009/11/25/review-dragon-age-origins-pc-ps3-x360/">gameplay</a> already available in <a href="http://gamenorth.ca/tag/dragon-age-origins/"><em>Dragon Age: Origins</em></a>, BioWare announced today that the award-winning role-playing game will soon be expanding with the release of <em>Dragon Age: Origins – Awakening</em> in March 2010. Written and produced by the same team that developed <em>Dragon Age: Origins</em>, the <em>Awakening</em> expansion will offer players a new area of the world to explore, Amaranthine, featuring an epic new story that will further explore the secrets and motivations of the dreaded Darkspawn.</p>
<p>The expansion will also include new creatures for players to battle, including an evolved, more intelligent breed of Darkspawn, the menacing Inferno Golem, and in keeping with the game&#8217;s namesake, a Spectral Dragon. However, perhaps most exciting are the new ways for players to customize their characters, which include new spells, abilities, specializations, and items, as well as the ability to completely re-spec any existing characters. New spell combos for the win! Additionally, five all-new party members will join the player in their journey to Amaranthine.</p>
<p>“<em>Dragon Age: Origins – Awakening</em> shows BioWare’s commitment to our fans by delivering new story-driven experiences which enrich the dark heroic fantasy universe our fans have come to know and love,” said Dr. Ray Muzyka, Group General Manager of the RPG/MMO Group, EA, and Co-Founder, BioWare. “The vibrant worldwide community of <em>Dragon Age</em> fans will relish uncovering the secret motivations of the darkspawn, revealing how the darkspawn continue to infest the world despite the defeat of the Archdemon.”</p>
<p><em>Dragon Age: Origins – Awakening</em> will be available on March 16, 2010 for the PC, PlayStation 3 and Xbox 360 Platforms.</p>

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		<title>BioWare enlists some of the galaxy&#8217;s greatest voice talent for &#8216;Mass Effect 2&#8242;</title>
		<link>http://gamenorth.ca/2009/12/11/bioware-enlists-some-of-the-galaxys-greatest-voice-talent-for-mass-effect-2/</link>
		<comments>http://gamenorth.ca/2009/12/11/bioware-enlists-some-of-the-galaxys-greatest-voice-talent-for-mass-effect-2/#comments</comments>
		<pubDate>Fri, 11 Dec 2009 16:04:01 +0000</pubDate>
		<dc:creator>Richard Mitchell</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[BioWare]]></category>
		<category><![CDATA[Mass Effect]]></category>
		<category><![CDATA[Mass Effect 2]]></category>
		<category><![CDATA[Oh Canada!]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[X360]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=4663</guid>
		<description><![CDATA[Hailing from <em>The Matrix</em> to <em>Battlestar Galactica</em>, BioWare has assembled the geek culture dream team.]]></description>
			<content:encoded><![CDATA[<p><!-- 		@page { margin: 2cm } 		P { margin-bottom: 0.21cm } -->BioWare has always had strong voice talent in their role-playing games &#8211; just listen to Don rave about the performances heard in <a href="http://gamenorth.ca/2009/11/25/review-dragon-age-origins-pc-ps3-x360/"><em>Dragon Age: Origins</em></a>. In recent years, their ability to draw in celebrity talent has grown significantly. The original <a href="http://gamenorth.ca/tag/mass-effect"><em>Mass Effect</em></a> featured the talents of the always entertaining Seth Green as quirky Normandy pilot, Joker, as well as rock-solid performances from actor Keith David as Admiral David Anderson, Lance &#8216;I was Bishop in <em>Aliens</em>&#8216; Henriksen as Admiral Hackett, and <em>Star Trek: The Next Generation</em>&#8217;s Marina Sirtis as Matriarch Benezia. However, as star-studded as the original <em>Mass Effect</em>&#8217;s cast was, the sequel has certainly trumped it.</p>
<p>In addition to the returning cast of Seth Green and Keith David, BioWare has secured performances by Emmy and Golden Globe Award-winning actor Martin Sheen, Shohreh Adhdashloo of the <em>House of Saddam</em>, <em>Chuck</em> special agents Yvonne Strahovski and Adam Baldwin, Michael &#8216;Lieutenant Worf&#8217; Dorn, Canadian beauties Tricia &#8216;Number Six&#8217; Helfer and Carrie-Anne &#8216;Trinity&#8217; Moss, and perennial Canadian tough guy, Michael &#8216;Colonel Tigh&#8217; Hogan. That&#8217;s more star-power than your typical CBC program!</p>
<p>“Emotionally engaging narrative is a key design pillar for BioWare, and the top-notch voice talent in <a href="http://gamenorth.ca/tag/mass-effect-2/"><em>Mass Effect 2</em></a> helps drive this goal,” said Dr. Ray Muzyka, co-founder, BioWare and Group General Manager of the RPG/MMO Group of EA. “Credible, powerful personalities are vital to delivering a compelling story experience in BioWare’s games, and we have assembled an amazing ensemble cast that surpasses the very high bar set in the original <em>Mass Effect</em>!”</p>
<p>Martin Sheen plays a significant role in the game as the mysterious Illusive Man who commands Cerberus, a secretive paramilitary organization dedicated to protecting human interests throughout the galaxy. Yvonne Strahovski plays a deadly Cerberus operative, Miranda Lawson, who has been genetically engineered for superior mental and physical traits, and hopefully, her sexy, native Australian accent. Tricia Helfer plays EDI, the voice of the new Normandy; Carrie-Anne Moss plays the role of Aria T&#8217;Loak, the crime lord that rules planet Omega; Shohreh Aghdashloo plays Admiral Shala&#8217;Raan vas Tonbay; Michael Hogan plays the hard-assed Captain Bailey; Adam Baldwin laces up the combat boots of Kal &#8216;Reegar; and Michael Dorn lends his baritone voice to Gatatog Uvenk.</p>
<p>This game sounds better and better by the day – and yes, that pun was intended.</p>
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		<title>Xbox 360 breaks the ice with Twitter and Facebook</title>
		<link>http://gamenorth.ca/2009/11/17/xbox-360-breaks-the-ice-with-twitter-and-facebook/</link>
		<comments>http://gamenorth.ca/2009/11/17/xbox-360-breaks-the-ice-with-twitter-and-facebook/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 21:01:52 +0000</pubDate>
		<dc:creator>Richard Mitchell</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Oh Canada!]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[X360]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=4565</guid>
		<description><![CDATA[And the ability to stream Battle of the Blades in HD! ]]></description>
			<content:encoded><![CDATA[<p><!-- 		@page { margin: 2cm } 		P { margin-bottom: 0.21cm } -->The Xbox 360&#8217;s Fall Update (if we&#8217;re still allowed to call it that) has finally landed on consoles across Canada, giving Canadians the opportunity to stay connected to their favourite social networks, <a href="http://www.facebook.com/">Facebook</a> and <a href="http://twitter.com/">Twitter</a>, when taking a break from <em>Modern Warfare 2</em> (do people do that?). Facebook requires a small download of 90mb before it can be used, but the Twitter application has been integrated seamlessly into the Dashboard to allow for immediate tweeting.</p>
<p>In addition to the social networking suite, the Dashboard update also brings plenty of new media to the Xbox 360, including some home-grown content. In addition to the Zune Video service, the Video Marketplace will allow users to instantly stream television shows and movies in 1080p high definition from studios such as, CBC Television, The Comedy Network, Nickelodeon, MTV and more.</p>
<p>Sadly, the <a href="http://www.last.fm/">Last.FM</a> service that was previously announced as part of the update is exclusive to our American friends to the South. Here&#8217;s hoping that Canadians will gain access to the service in the future, because it was the one I was most excited about using.</p>
<p>Now all we need is a web browser so that we can make GameNorth posts without having to leave our couch! That would be so win.</p>
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		<title>PlayStation.ca is giving Canadians a chance to become a true Fortune Hunter</title>
		<link>http://gamenorth.ca/2009/11/07/playstation-ca-is-giving-canadians-a-chance-to-become-a-true-fortune-hunter/</link>
		<comments>http://gamenorth.ca/2009/11/07/playstation-ca-is-giving-canadians-a-chance-to-become-a-true-fortune-hunter/#comments</comments>
		<pubDate>Sat, 07 Nov 2009 05:53:04 +0000</pubDate>
		<dc:creator>Richard Mitchell</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Naughty Dog]]></category>
		<category><![CDATA[Oh Canada!]]></category>
		<category><![CDATA[Uncharted]]></category>
		<category><![CDATA[Uncharted 2: Among Thieves]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=4508</guid>
		<description><![CDATA[Be sure to bring a bag of sand!]]></description>
			<content:encoded><![CDATA[<p><!-- 		@page { margin: 2cm } 		P { margin-bottom: 0.21cm } -->If you&#8217;re a fan of <a href="http://gamenorth.ca/tag/uncharted-2-among-thieves/"><em>Uncharted 2</em></a>, you&#8217;ve no doubt heard about the glorious <em>Uncharted 2: Among Thieves</em> Fortune Hunter Edition, which includes a life-sized replica of the Phurba Dagger artifact found in the game, a collectible art book, a gorgeous collector&#8217;s case autographed by the developers at Naughty Dog, as well as a host of downloads. Only three-hundred were ever made, and unfortunately, they were never distributed through retail channels.</p>
<p>However, if you&#8217;ve always dreamed of owning one of these babies, there&#8217;s still hope yet! The wonderful chaps at PlayStation.ca have just announced a contest in which five extremely lucky Canadian fans will be rewarded with Fortune Hunter Editions of the game. Furthermore, runners-up could win one of five copies of the Uncharted 2: Among Thieves strategy guide by Brady Games.</p>
<p>Head on over to <a href="http://www.playstation.ca/promotions_events/main.aspx?id=33124">PlayStation.ca</a> to enter! And remember, kids: no guts, no glory!</p>
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		<title>BioWare reveals the enemies of &#8216;Mass Effect 2&#8242;</title>
		<link>http://gamenorth.ca/2009/11/06/bioware-reveals-the-enemies-of-mass-effect-2/</link>
		<comments>http://gamenorth.ca/2009/11/06/bioware-reveals-the-enemies-of-mass-effect-2/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 14:50:04 +0000</pubDate>
		<dc:creator>Richard Mitchell</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[BioWare]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Mass Effect]]></category>
		<category><![CDATA[Mass Effect 2]]></category>
		<category><![CDATA[Oh Canada!]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[X360]]></category>

		<guid isPermaLink="false">http://gamenorth.ca/?p=4485</guid>
		<description><![CDATA[Keep your friends close, and, well, you may not want to keep these guys closer.]]></description>
			<content:encoded><![CDATA[<p><!-- 		@page { margin: 2cm } 		P { margin-bottom: 0.21cm } -->Despite what the women aboard the Normandy may say, Commander Shepard isn&#8217;t the most social and friendly guy and doesn&#8217;t make a lot of friends in his galactic travels. In fact, in BioWare&#8217;s upcoming space opera sequel, <a href="http://gamenorth.ca/tag/mass-effect-2"><em>Mass Effect 2</em></a>, it seems that he&#8217;s made quite a few new enemies. The latest video posted on BioWare&#8217;s YouTube channel reveals that not only will Shepard have to deal with the ever looming threat of the Reapers, but also contend with The Collector&#8217;s, a race of insect-like beings that are experimenting on human beings throughout the galaxy, several new, more dangerous looking Husks, and a Geth by the name of Legion, who in addition to looking like a total badass, has somehow grown independent of the hive mind and holds a personal vendetta against our protagonist.</p>
<p>Here&#8217;s hoping that Commander Shepard saw that episode of <em>Star Trek: the Next Generation</em> in which the crew of the Enterprise found the Borg drone named Hue, and that he&#8217;s able to make the decision that Captain Picard could not.</p>
<p style="text-align: center;">
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